It’s October the month when game developers share their levels when they are in the least polished state. So, not to fall out of this tradition , I decided to share the process of how we make parts (tiles) of our… Continue Reading
We put together a short teaser trailer of the first available mode.
As we are gradually crawling out of the silent mode, you’ll be seeing more progress updates coming out regularly. But before I begin, if you haven’t played the Mist Hunter Demo yet. Go play it! We need your feedback) Expanding… Continue Reading
Hey, A new build is out and ready to be downloaded. NEW BUILD The progress so far: – added cards descriptions ( can be typos and errors) – fixed a bug with jumping. It’s consistent now and works as it… Continue Reading
Thank you all for trying the demo out. It’s been downloaded over 1.8k times, and this was completely unexpected. Itch.io is a very cool platform with a super nice community. I’d want to say a special thank you to the… Continue Reading
Hey there, Finally, we’ve got something to show! This a super early demo with a ton of placeholders. Settings don’t work at the moment, upgrades don’t have descriptions you may come across a few bugs here and there. But you… Continue Reading
When we just started working on Mist Hunter we had a very standard set of guns. A handgun, a shotgun, a machine gun and so on. It’s not necessarily a bad thing. This system has proven itself since the original… Continue Reading